#include "Screen.hpp"
#include "ScreenManager.hpp"

Screen::Screen()
{
	m_type = NO_SCREEN;
	ScreenManager::GetInstance()->SetCurrentScreen( this );
}

const ScreenType& Screen::GetScreenType() const
{
	return m_type;
}

void Screen::SetScreenType(ScreenType sType)
{
	m_type = sType;
}